AI Insights · Timothy · July 2024
Performance of Top 5 Stickman Games in the US for Q2 2024
Discover the performance trends of the top 5 Stickman Games on a unified platform in the United States during Q2 2024, including insights on downloads, revenue, and weekly active users.
The second quarter of 2024 saw notable performance from the top 5 Stickman Games on a unified platform in the United States. Here's a detailed look at their downloads, revenue, and weekly active users over this period.
Stick War: Legacy from Max Games Studios showed consistent revenue, fluctuating around $10K to $12K weekly, peaking at $11.8K in the week of May 20. Downloads ranged from 23K to 28K weekly, with the highest at 28.2K in the same week. Weekly active users remained stable, averaging around 74K, with a slight increase to 76.5K in the week of June 3.
MULTICAST GAMES's [Soldier Wars RPG Fight Battle] experienced declining revenue, from $4.7K at the start of April to $1.9K by the end of June. Downloads showed a similar trend, dropping from 2.2K to 783. Weekly active users also decreased, starting at 3.2K and ending at 1.6K.
Stickman Hook by Madbox saw revenue stabilize around $800 to $1.2K weekly. Downloads peaked at 49.4K in early May, averaging around 38K to 46K for the quarter. Weekly active users showed a downward trend from 322K at the beginning of April to 249K by the end of June.
The Archers 2: Stickman Game from BYV maintained low but steady revenue, fluctuating between $600 and $900 weekly. Downloads remained under 1.6K, with a notable decline to 0 by the last week of June. Weekly active users hovered around 6K to 8K, ending the quarter at 5.6K.
Stickman Warriors by SkySoft Studio had consistent revenue between $500 and $800 weekly. Downloads were stable, ranging from 12.5K to 15K. Weekly active users showed slight fluctuations, averaging around 50K, with a peak of 52.3K in the last week of June.
These insights are derived from Sensor Tower data, where more detailed analytics can be explored.